Liu Wei (Research Fellow)

Journal:

  • Farbiz, Farzam; Cheok, Adrian David; Wei, Liu; ZhiYing, Zhou; Ke, Xu; Prince, Simon; Billinghurst, Mark; Kato, Hirokazu, “Live three-dimensional content for augmented reality”, IEEE Transactions on Multimedia, Volume 7, Issue 3, 2005 June,  514-523.
  • Ta Huynh Duy Nguyen, Tran Cong Thien Qui, Ke Xu, Adrian David Cheok, Sze Lee Teo, ZhiYing Zhou, Mallawaarachchi Asitha, Shang Ping Lee, Wei Liu, Hui Siang Teo, Le Nam Thang, Yu Li, “Real Time Mixed Reality 3d Human Capture System for Interactive Art and Entertainment”, IEEE Transaction On Visualization And Computer Graphics (TVCG), November / December Issue Of 2005. Vol 11. No 6, 706-721.
  • Adrian David Cheok, Kok Hwee Goh, Wei Liu, Farzam Farbiz, Siew Wan Fong, Sze Lee Teo, Yu Li, Xubo Yang. “Human Pacman: a mobile, wide-area entertainment system based on physical, social, and ubiquitous computing” Personal and Ubiquitous Computing, Volume 8, Issue 2, 2004,  71-81.
  • Zhiying Zhou, Adrian David Cheok, Wei Liu, Xiangdong Chen, Farzam Farbiz, Xubo Yang, Michael Haller, “Multisensory Musical Entertainment Systems”, IEEE Multimedia, Volume 11, Issus 3, July, 2004, IEEE Computer Society Press, 88-101.
  • Sheng-Uei guan, Wei Liu, “Modeling Interactive Memex-like Applications Based on Self-Modifiable Petri Nets”, International Journal of Information Technology & Decision Making, Vol. 3, No. 3 (2004), 395-417.
  • Sheng-Uei guan, Wei Liu, “Self-Modifiable Color Petri Nets for Modeling User Manipulation and Network Event Handling”, IEEE Transactions on Computers, Volume: 52 Issue: 7, July 2003, 920-932.
  • Adrian David Cheok, Keng Soon Teh, Ta Huynh Duy Nguyenm, Tran Cong Thien Qui, Shang Ping Lee, Wei Liu, Cheng Chen Li, Diego Diaz, Clara Boj, “Social and Physical Interactive Paradigms for Mixed Reality Entertainment”,  Computers in Entertainment(CIE), Volume 4, Issue 2, 2006. On ACM Digital Library.
  • Wei Liu, Keng Soon Teh, Adrian David Cheok, Athasios V. Vasilakos, Charissa Lim Mei-Ling and Yin-Leng Theng, “Internet-enabled and ambient Intelligent Tangible User interfaces for Distance Learning that Combine Art and Technology”, accepted by International Journal of Cognitive Informatics and Natural Intelligence.
  • Athanasios V. Vasilakos, Wei Liu, , Ta Huynh Duy Nguyen, Tran Cong Thien Qui, Li Cheng Chen, Clara Boj, Diego Diaz, Adrian David Cheok and Georgios Marentakis, “Interactive Theatre via Mixed Reality and Ambient Intelligence”, Journal of Information Science, Volume 178, Issue 3, 1 February 2008, Pages 679 – 693.
  • Wei Liu, Adrain David Cheok, Charissa Lim Mei-Ling, Yin-Leng Theng, “New Teaching and Learning Experience with Mixed Reality Technologies”,  International Journal of Arts and Technology 2008, Vol. 1, No.2, pp.173-197.
  • Wei Liu, Keng Soon The, Roshan Peiris, Yongsoon Choi, Adrian David Cheok, Charissa Lim Mei-Ling, Yin-Leng Theng, Nguyen, Ta Huynh Duy, Qui, Tran Cong Thien and Vasilakos, Athanasios V., “Internet-enabled User Interfaces for Distance Learning”, International Journal of Technology and Human Interaction (IJTHI), Vol.5, Issue 1, pp.51-77.

Book Chapter:

  • A. D. Cheok, L. Wei, K. Eng Tat, J. Teh Keng Soon, “Mixed Reality for Future Social and Physical Entertainment Systems” in book “Pervasive Gaming Applications, A Reader for Pervasive Gaming Research”, Vol 2, Shaker Verlag, Aachen, Germany, December 2007, pp 127-158.
  • Charissa Lim Mei-Ling, Yin-Leng Theng, Wei Liu and Adrian David Cheok, “A User Acceptance Study on a Plant Mixed Reality System for Primary School Children” in book “Ubiquitous Computing: Design, Implementation and Usability”, accepted and will published by IGI Global, USA.

Conference:

  • Adrian David Cheok, Eng Tat Khoo, Wei Liu, Xiao Ming Hu, Peter Marini, Xiao Yuan zhang “Confucius Computer”, ACM Siggraph 2008 new technology demo.
  • Eng Tat Khoo, Timothy Merritt, Victor Lim Fei, Wei Liu, Hafizur Rahaman, Janaka Prasad, Timothy Marsh,  “Body Music: Physical Exploration of Music Theory”, ACM Siggraph Video Games Symposium Sandbox 2008, Los Angeles, USA, 35-42.
  • Tim Marsh, Michael Niztche, Wei Liu, Peichi Chung, Jay D. Bolter, Adrian D. Cheok, “Film Informing Design for Contemplative Gameplay”, ACM Siggraph Video Games Symposium Sandbox 2008, Los Angeles, USA, 99-106.
  • Wei Liu, Owen Noel Newton Fernando, Adrian David Cheok, Janaka Prasad Wijesena and Roger Thoman Tan, “Science Museum Mixed Reality Digital Media Exhibitions for Children”, Proceedings of Second Workshop on Digital Media and its Application in
  • Museum & Heritage, IEEE Computer Society, Chongqing, China, 2007, 389-394.
  • Wei Liu, Adrian David Cheok, Charissa Lim Mei-Ling, Yin-Leng Theng, “Mixed Reality Classroom – Learning from Entertainment”, Second International Conference on Digital Interactive Media in Entertainment and Arts, Perth, Australia, 2007, 65-72.
  • Yin-Leng Theng, Mei-Ling, Charissa Lim, Wei Liu, Adrian Cheok, “Mixed Reality Systems for Learning: A Pilot Study Understanding User Perceptions and Acceptance”, HCI international 2007, Beijing, China, 728-737.
  • Wei Liu, Adrian David Cheok, Sim Hwee, Ang Ivene, “Mixed reality for fun learning in primary school”, Proceeding of the 2006 ACM SIGCHI internatonal confernece on Advances in computer entertainment technology, Hollywood, California, USA, 2006. On ACM Digital Library.
  • Wei Liu, Keng Soon Teh, Ta Huynh Duy, Adrian David Cheok, Yin Leng Theng, and Mei Ling Lim, “Internet-enabled Tangible User Interface for Distance Learning”, The 5th International Conference on Advances in Web-Based Learning, Penang, Malaysia, July, 2006, 352-362.
  • Tran Cong Thien Wui, Ta Huynh Duy Nguyen, Asitha Mallawaarachchi, Ke Xu, Wei Liu, Shang Ping Lee, Zhi Ying Zhou, Sze Lee Teo, Hui Siang Teo, Le Nam Thang, Yu Li, “Magic Land: Live 3D Human Capture Mixed Reality Interactive System”, CHI Extended Abstracts 2005, Portland, USA: 1142-1143,
  • Cheok, A. D., The K. S., Nguyen, T. H. D., Qui, T. C. T., Lee, S. P., Wei, L., Li C. C., Diego, D., Clara, B. , “Social and Physical Interactive Paradigms for Mixed Reality Entertainment”,  Computers in Entertainment(CIE), Volume 4, Issue 2, Mixed Reality Entertainment (MMEC 2005 Keynote Presentation), ACM Press, New York, USA, 5.
  • Diego Diaz Garcia, Clara Boj Tovar, Adrian David Cheok, Ke Xu and Wei Liu, “Aesthetic Entertainment of Social Network Interaction: Free Network Visible Network”, ICEC 2005, Sanda, Japan: 527-530
  • Diaz Garcia, D.; Tovar, C.B.; Cheok, A.D.; Ke Xu; Wei Liu; Active Media Technology, 2005. (AMT 2005). Proceedings of the 2005 International Conference on May 19-21, 2005, Kagawa, Japan: 491 – 492
  • Clara Boj, Diego J. Diaz, Adrian D. Cheok, Xu ke, Liu Wei “Free Network Visible Network”, poster in ACM SIGCHI Advances in Computer Entertainment Technology, ACE 2005, June 15th-17th, 2005, Valencia. On ACM Digital Library.
  • Ke Xu, Adrian David Cheok, Wei Liu, Shang Ping Lee, Sze Lee Teo, Hui Siang Teo, HiroKazu Kato, “mixed reality human centered media for social and physical interaction and entertainment”, HCII, 2005, Las Vegas, USA. CD proceeding.
  • Adrian David Cheok, Ke Xu, Wei Liu, Akira Notsu, and Osamu Katai, “Ubiquitous Human Media for Interactive Sandplay Therapy”, International workshop on ubiquitous home, 2005, Kyoto, Japan.
  • Adrian David Cheok, Shang Ping Lee, Wei Liu, The Keng Soon James, “Combining the Real and Cyber worlds using Mixed Reality and Human Centered Media”, Proceedings of the 2005 International Conference on Cyberworlds, Singapore. Nov., 2005, 14-26.
  • Tran Cong Thien Qui, Ta Huynh Duy Nguyen, Adrian David Cheok, Sze Lee Teo, Ke Xu, ZhiYing Zhou, Asitha Mallawaarachchi, Shang Ping Lee, Wei Liu, Hui Siang Teo, Le Nam Thang, Yu Li, Hirokazu Kato, “Magic Land: a 3D Human Capture Mixed Reality System for Museum Experiences”, International Workshop: Re-Thinking Technology in Museums: Towards a new understanding of visitors’ experiences in museums, June 2005, Limerick, Ireland.
  • Adrian David Cheok, Ke Xu, Wei Liu, Kok Hwee Goh, Farzam Farbiz, Shang Ping Lee, Osamu Katai, Hiroshi Kawakami, Akira Notsu. “Ubiquitous Human Media for Social and Physical Interaction”, SICE 2004 Annual Conference, Sapporo, Japan. Volume 2, 1668-1673,
  • Adrian David Cheok, Kok Hwee Goh, Farzam Farbiz, Wei Liu, Yu Li, Siew Wan Fong, Xubo Yang, Sze Lee Teo, “Human Pacman: A Wide Area Socio-Physical Interactive Entertainment System in Mixed Reality”, CHI Extended Abstracts on Human Factors in Computing systems 2004, Vienna, Austria:779-780.
  • Adrian David Cheok, Kok Hwee Goh, Wei Liu, Farzam Farbiz, Sze Lee Teo, Hui Siang Teo, Shang Ping Lee, Yu Li, Siew Wan Fong, Xubo Yang, “Human Pacman: A Mobile Wide-Area Entertainment System based on Physical, Social and Ubiquitous Computing”, Poster of ACE2004, Singapore. On ACM Digital Library.
  • Zhiying Zhou, Adrian David Cheok, Wei Liu, Chen Xiangdong, Farzam Farbiz, “Magic Music Desk: A tangible and ubiquitous multimodal music and speech system”, Mobile HCI 2004, Mobile HCI and Sound workshop, Glasgow, Scotland.
  • Adrian D Cheok, Ke Xu, Wei Liu, Hui Siang Teo, ” Mixed Reality Media for Social and Physical Interaction”, ICAT 2004, Nov.30 – Dec. 2, Coex, Korea, 79-84
  • Adrian David Cheok, Kok Hwee Goh, Wei Liu, Farzam Farbiz, Sze Lee Teo, Hui Siang Teo, Shang Ping Lee, Yu Li, Siew Wan Fong, Xubo Yang,“Human Pacman: a mobile wide-area entertainment system based on physical, social, and ubiquitous computing”, ACM International Conference Proceeding Series; Vol.74, Proceedings of the 2004 ACM SIGCHI International Conference on Advances in computer entertainment technology. 360-361, 2004.
  • Adrian David Cheok, Siew Wan Fong, Xubo Yang, Wei Liu, Farzam Farzbiz, “Human Pacman: a sensing-based mobile entertainment system with ubiquitous computing and tangible interaction”, Proceedings of 2nd workshop on Network and system support for games, California, USA, 2003:106-117
  • Adrian David Cheok, Siew Wan Fong, Kok Hwee Goh, Xubo Yang, Wei Liu, Farzam Farzbiz, Yu Li, “Human Pacman: A Mobile Entertainment System with Ubiquitous Computing and Tangible Interaction over a Wide Outdoor Area.”, Mobile HCI 2003, Udine, Italy: 209-223
  • Adrian David Cheok, Wei Liu, James Teh Keng Soon, “Mixed Reality for Social and Physical Interaction and Entertainment”, Proceedings of the 2006 international conference on Game research and development, Perth, Australia, 2006, 3-10.

Demo/exhibition
Local Demo & Exhibition:

  • Kyoto Garden, Singapore art meseum, 05-08/2004
  • Magic Land, Planet Games exhibition at Singapore Science Center, 09-12/2004.
  • Kyoto Garden, Planet Game Exhibition at Singapore Science center, 09-12/2004.
  • Human Pacman, Planet Game Exhibition at Singapore Science center, 09-12/2004.
  • Magic Land, permanent exhibition at Singapore Science Center, 1/2005 until now.
  • Artists’ work, Sculpture exhibition at Sculpture square, singapore, 06-08/2005
  • Solar System, DesignEdge 2005, Singapore, Nov.10-Nov.12, 2005
  • Solar System, Jurong East National Library, Nov. 2005 – Feb. 2006
  • Plant System, MOE open house July, 2006
  • Plant System, ICET, Sep., 2006
  • Plant System, Standard eXchange, Oct., 2006.

International Demo & Exhibitions:

  • Magic Land, WIRED NextFest exhibition at Chicago USA, June 2005.
  • Human Pacman, WIRED NextFest exhibition at Chicago USA, June 2005.
  • Diego Diaz Garcia, Clara Boj Tovar, Adrian David Cheok, Ke Xu and Wei Liu, Free Network Visible Network, Sonarama. Sonar 2005. Advanced Music and multimedia Art Festival, Barcelona 16th-18th june 2005

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