ACE Creative Showcase Golden Award

Liquid Interfaces won the Creative Showcase Golden Award at ACE2010 in
Taiwan.  The competition was part of the Advances in Computer
Entertainment conference which brings together researchers and
practitioners from industry and academia to present and discuss their
work in breakthrough areas in computer entertainment.
From more than 15 projects Liquid Interfaces was chosen as the first price by the
attendees public poll.  The second position was shared by two projects
“VirtualPhilharmony: a conducting system focused on a sensation of
conducting a real orchestra” and “A Software System for Creating and
Developing Mobile Augmented Reality Applications”

 The members of the Liquid Interfaces team are:

 Jeffrey Tzu Kwan Valino Koh,
Kasun Karunanayaka,
Jose R. Sepulveda,
Mili John Tharakan,
Jeremy Heng,
Liu Yi Jiang,
Eishem Bilal Naik,
Adrian David Cheok

Mixed Reality Lab work published in new book by Springer: Art and Technology of Entertainment Computing and Communication

Art and Technology of Entertainment Computing and Communication takes a blue sky research perspective on the field of interactive media for entertainment computing. Adrian David Cheok argues that entertainment as an end-product is useful for interactive play, however it is also a powerful tool for learning and communication and it is also a key driver for the development of information technology. This book explores the future of entertainment technologies used for communication and describes quantum step research. It will inform and inspire readers to create their own radical inventions and innovations that are not incremental, but which break through ideas and non-obvious solutions. One of the main explorations is the examination of how new forms of computer interaction can lead to radical new forms of technology and art for entertainment computing. Art and Technology of Entertainment Computing and Communication is an informative and inspirational text for students and the next generation of researchers. It’s main aim is to provide information that will hopefully help change the world and society for the better, through new modes of entertainment and communication. Academics, researchers, engineers, game designers, and interaction designers, will find the content both interesting and valuable. Entertainment is the “engine” to inspire people and drive innovation in interactive digital media design.


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